Educational technology firm LeapFrog has introduced LeapMove, a motion-controlled learning device for children aged 4 to 7, aiming to combine physical activity and early education in a single platform.
Shaped like a compact cube, LeapMove connects to televisions via HDMI and operates without requiring an internet connection. The device includes a built-in camera for motion tracking, similar in concept to earlier motion-sensing platforms like Microsoft’s Kinect, allowing children to interact with games using body movements.
LeapMove comes pre-loaded with 25 games that promote learning in areas such as phonics, math, shapes, spelling, and problem-solving. Some titles are purely recreational but still encourage physical movement, with the child’s body either appearing on screen or controlling an avatar. According to the company, the device supports up to three user profiles and includes a manual camera shutter for privacy when not in use.
“LeapMove is designed to offer screen time parents can feel good about,” LeapFrog said. “It blends active play with educational content, all without needing to connect to the internet.”
Retailing for $69.99, LeapMove is priced below competitors like the $249 Nex Playground, which offers access to a broader library of branded games but requires a monthly subscription. By contrast, LeapMove’s one-time cost and lack of recurring fees may appeal to cost-conscious families seeking an offline alternative.
Source: LeapFrog