Shanghai Kepler Robot Co., Ltd. unveiled its humanoid robot K2 “Bumblebee” at the 2025 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS) in Hangzhou, underscoring China’s growing influence in humanoid robotics and technological innovation. The annual event gathered more than 7,000 experts, researchers and industry representatives, marking one of the largest robotics gatherings worldwide. At the conference, Kepler’s K2 “Bumblebee” demonstrated lifelike motion and interaction, performing gestures such as waving and giving a thumbs-up. The humanoid’s fluid walking and balanced posture were achieved through a hybrid actuation system combining roller screw linear and rotary actuators, allowing a natural straight-knee…
Author: Lalu Jazidi
Nike has introduced Project Amplify, a new powered footwear system designed to support runners and walkers by enhancing their natural movement. Described by the company as the world’s first powered running and walking shoe, the system aims to reduce physical effort while allowing users to move faster and cover greater distances. The product integrates a lightweight motor, drive belt, and rechargeable cuff battery into a carbon fiber–plated running shoe. Developed in collaboration with robotics firm Dephy, the system can function with or without its powered components. It is supported by motion algorithms from the Nike Sport Research Lab, which analyzed…
Pocketpair, the studio behind Palworld, has declared that its newly established publishing division will not support games built on generative AI, Web3, or NFT technologies. The move reflects the company’s commitment to traditional, artist-driven game development rather than automation or blockchain integration. The company’s leadership emphasized that its focus will remain on projects that showcase human creativity and originality. Developers using AI or blockchain features are encouraged to seek partnerships elsewhere, as Pocketpair intends to distance itself from trends it views as harmful to creative quality. Since its launch in January 2025, the publishing division has drawn significant attention, receiving…
Oakley has officially launched its Meta Vanguard smart glasses, a new wearable developed in collaboration with Garmin. Priced from $499, the device is now available through major retailers, including Amazon and select optical stores. Designed for athletes and fitness enthusiasts, the Meta Vanguard merges Oakley’s eyewear craftsmanship with Garmin’s expertise in health and performance tracking. The smart glasses deliver real-time fitness insights through voice commands, allowing users to check heart rate, pace, and speed without glancing at a screen. According to the manufacturer, “automatic recordings are started by smart triggers,” enabling the device to log key moments like personal records…
Garmin has released a new beta firmware update for several of its high-end smartwatch models, introducing Beta Version 20.13 to users participating in the company’s Beta Program. The update targets the Fenix 8, Fenix E, Enduro 3, and Tactix 8, while the newer Fenix 8 Pro remains excluded for now. According to Garmin, the rollout is being delivered over the air to around 20% of enrolled users, with broader availability expected in the coming days. Participants can also install the update manually via the software settings menu. The new version continues the v20.xx development cycle, which has now seen more…
Garmin has rolled out its latest beta software update, version 15.10, extending the Health Status feature to more smartwatch users. The update also addresses issues related to smart notifications and the Evening Report, while simplifying the process of powering down the vivoactive 6 smartwatch. The update follows previous beta releases, including version 15.05, which added gesture support and made Morning and Evening Reports accessible from the notification center. Subsequent updates, versions 15.08 and 15.10, share an identical change log introducing a new on-watch glance designed to help users track changes in their health data. “While not named in the release…
Garmin is pushing forward with another beta update for its high-end smartwatch range, the Fenix 7 series, as part of ongoing efforts to refine its System Software 23.xx line. The new release, labeled Beta Version 23.24, arrives roughly two weeks after the previous Beta 23.22 and brings a fresh set of bug fixes. The update, which follows what Garmin had initially hoped would be the final stable release of version 23.18, aims to correct several persistent issues identified by users. “Garmin has returned to the Fenix 7 series with a new beta update, almost two weeks after the company delivered…
X, the social media platform owned by Elon Musk, has launched a marketplace allowing Premium subscribers to request or purchase inactive usernames, as part of its latest effort to boost revenue and add value to its paid plans. The new feature enables both free and paid handle requests, with “rare” usernames priced from $2,500 to potentially more than seven figures, according to the company. “Priority” handles — often full names or multi-word phrases such as @GabrielJones, @PizzaEater, or @ParadoxAI — can be requested for free by Premium+ and Premium Business subscribers. https://twitter.com/XHandles/status/1979714053221257393? “If a user’s request is approved, X will…
Gregg Mayles, the veteran game designer behind Banjo-Kazooie and Sea of Thieves, has announced his departure from British video game developer Rare Ltd. after 36 years, marking the end of one of the longest careers in the studio’s history. Mayles, who joined Rare in 1989 straight out of high school, revealed his exit in a post on X titled “A Rather Resplendent Rewarding Rare Ramble,” in which he reflected on his decades-long career. “Now time to start new tales to tell, Farewell to Rare, he waves, farewell!” he wrote. https://twitter.com/Ghoulyboy/status/1978112736270655778 Throughout his tenure, Mayles contributed to over 30 titles that…
Meta announced on Friday new parental supervision tools designed to help parents monitor and manage how their teenage children interact with AI characters across its platforms. The update is part of the company’s broader effort to strengthen online safety measures as artificial intelligence becomes more integrated into social media use among younger audiences. The company said the new tools will allow parents to turn off their teens’ access to one-on-one chats with AI characters or block specific ones. Parents will also gain insights into conversation topics between teens and Meta’s AI assistant to encourage open dialogue about technology use. “We’re…