Super long development process with hype that has almost disappeared, what happened to the pirate game from Ubisoft – Skull & Bones is indeed very unfortunate. Continuing to be plagued with development problems, and even a change in the source of the creative ideas behind it, Ubisoft decided not to give up.
Either because they believe in its potential or follow reports that have surfaced, because they are bound by an agreement with the Singapore government with the subsidy compensation they get. One thing is for sure, for the latest iteration, it will return to focus on multiplayer mode.
In their latest financial report, Ubisoft's CFO – Frederick Duguet provided the latest update on Skull & Bones. After being rebooted internally in 2020 yesterday, Duguet confirmed that it is an IP that continues to make multiplayer the main focus.
He called it in line with Ubisoft's strategy to bring cooperative and competitive multiplayer into an open-world concept with an interesting fantasy story. Duguet admits that the development process has been long, but so far he is satisfied with the artistic direction he has achieved so far.
Unfortunately, this statement is again not followed by information on the release schedule for the game that has not shown its nose to date. Skull & Bones itself was announced for Playstation 4, Xbox One, and of course – PC. How about you? Still waiting for this game?